(→Races) |
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Line 40: | Line 40: | ||
Rogue → Prowler |
Rogue → Prowler |
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− | + | Wizard → Unicorn* |
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− | + | Bard → Songbird* |
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Warrior → Barbarian |
Warrior → Barbarian |
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− | + | These classes are fucking useless when bestial.* |
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===Stat Placement=== |
===Stat Placement=== |
Revision as of 19:43, 13 February 2012
These rules are still under construction, and may change frequently.
Character Creation
There are two main types of character: Player Characters (PC) and Non-Player Characters (NPC). A player can create both types of character, but can only control PCs.
Races
Man
Man is the primary race, and has the strongest will.
Dwarf
On rare occasions, dwarves venture out of their mountain-cities to see the world outside. They are master smiths and while they are not stronger than men, they are heartier folk.
Elf
The elves are reduced to a fraction of their former power, but some are afflicted less than others. They are the most skilled magic-users in the land.
Spirit
While spirits are not (completely) available as a PC, they can be selected within a host. Because it is not their proper body, a host body is physically weaker when controlled by a spirit. Due to their many long years observing and haunting the world, spirits gain experience faster.
Playable Classes
Ranger
Rangers wander the world, protecting the innocent from evil forces. The general public has no knowledge of their existence, and Rangers are never given any reward apart from what they come across in their travels. They carry three weapons: a two-handed sword, a small dagger, and a bow.
Wizard
Wizards are those who study the arcane arts, despite knowing that the elves fell due to the same obsession. They commonly use a technique called "runewrit" to control their power. Runewrit is the process of inscribing runes of power into flesh, usually on back of one's own hand. Each rune represents a spell, and each spell written into the flesh of a wizard can be used without fear of disrupting the Abyss.
Bard
Possibly the most useless class, bards have almost no combat skills. They are, however, exceptionally good at the out-of-combat aspects of the game, such as winning the favor of a town.
Warrior Warriors require almost no explanation: they grab weapons, maybe some armor, and beat shit down.
Rogue A rogue carrys only two daggers and the clothes on his back. He is the master of stealth and deception, and his knowledge of poison-making is unmatched.
Bestial
Bestials are individuals who greatly resemble beasts, whether it be through actions or thick covering of fur. While a bestial is not a class of its own, it is paired with another class to create a new skillset. The bestial equivalents of classes are as follows:
Ranger → Lone Wolf
Rogue → Prowler
Wizard → Unicorn*
Bard → Songbird*
Warrior → Barbarian
These classes are fucking useless when bestial.*
Stat Placement
Traits
Details
Equipment
Skills
Gameplay
Adventures
Prohibited Things
Solaris-ing: Any overpowered stuff created through excessive use of loopholes is against the rules.
Other Rulesets to Follow
Character Creation
This has the more in-depth character creation guide. (WiP)
Item List
This has a list of most preexisting items, and instructions on how to generate items according to item level. (WiP)